Understanding Timeouts
The Issue of Disconnections
Connection interruptions due to timeouts are one of the most common obstacles faced by players on Minecraft servers using substantial modpacks. The classic scenario: you start your game, try to join your favorite server, then after a long wait, the game abruptly sends you back to the main menu with a timeout error.
This issue generally originates from the time required to load the numerous mods and synchronize with the server. Fortunately, a few configuration adjustments or the installation of a suitable mod can effectively resolve these interruptions and ensure a stable connection.
Mechanism of Timeouts
Minecraft natively imposes a 30-second limit for critical operations: mod initialization, server connection establishment, synchronization data transfer. This duration is sufficient for a vanilla installation, but quickly becomes inadequate when mods come into play.
Root Causes of the Problem
Triggering Factors
Timeouts occur more frequently in the following situations:
| Situation | Impact |
|---|---|
| Voluminous modpack (100+ mods) | Very High |
| Unstable or slow network connection | High |
| Machine with limited resources (RAM/CPU) | High |
| Mods requiring intensive processing | Moderate |
| Saturated or poorly configured server | Moderate |
Quick Diagnosis
To identify the source of the problem, observe the displayed error message:
- "Timed out" or "Read timed out" → Timeout issue
- "Connection lost" → Network instability or timeout
- Crash with stacktrace → Mod conflict or incompatibility
- "Missing mod" → Mod missing on client or server side
Solutions by Modloader
The corrective method varies depending on the modding environment used. Forge/NeoForge and Fabric each have their own approaches.
Forge and NeoForge
Two strategies are available to you: manually adjusting JVM parameters or installing a specialized mod.
Method 1: JVM Arguments (Recommended)
This approach involves modifying the launch command to extend the timeout from 30 to 120 seconds.
Arguments to include:
-Dfml.readTimeout=120 -Dfml.loginTimeout=120
These parameters instruct Forge/NeoForge to allocate more time during loading and authentication phases, significantly reducing the risk of interruptions with substantial modpacks.
Placement of arguments:
# Correct structure
java -Dfml.readTimeout=120 -Dfml.loginTimeout=120 -Xms4G -Xmx8G -jar server.jar nogui
# Incorrect position (will not work)
java -Xms4G -Xmx8G -jar server.jar -Dfml.readTimeout=120 nogui
The arguments must be placed between java and -jar to be interpreted by the JVM.
Method 2: Mod TimeoutFixes
For those who prefer a solution without technical manipulation:
Recommended mod: TimeoutFixes
- Compatible with Forge and NeoForge
- Installation required on both server and client
- Automatic configuration of timeouts
Link: https://www.curseforge.com/minecraft/mc-mods/timeoutfixes
Fabric
The Fabric ecosystem has its own dedicated solution, usually not requiring modification of JVM arguments.
Mod TimeOutOut
This mod allows adjusting and increasing connection timeouts to prevent disconnections during mod initialization.
Features:
- Specifically designed for Fabric
- Installation mandatory on both client and server in multiplayer
- Flexible timeout settings
Link: https://www.curseforge.com/minecraft/mc-mods/timeoutout
Server Configuration
Access to Startup Parameters
The procedure varies depending on your hosting provider. Here is the general process applicable to most administration panels.
Step 1: Locate Startup Options
- Log in to your administration panel (OuiHeberg or other)
- Access the Settings or Configuration section
- Look for the Startup command or JVM arguments option
Step 2: Modify the Command
Identify the current command line and insert the timeout arguments.
Before modification:
java -Xms4G -Xmx8G -jar server.jar nogui
After modification:
java -Dfml.readTimeout=120 -Dfml.loginTimeout=120 -Xms4G -Xmx8G -jar server.jar nogui
Step 3: Apply the Changes
- Save the new configuration
- Perform a complete server restart
- Check the logs to confirm the parameter updates
Custom Startup Script
If you manage your own machine, create a dedicated startup script:
Linux (start.sh):
#!/bin/bash
java -Dfml.readTimeout=120 \
-Dfml.loginTimeout=120 \
-Xms4G \
-Xmx8G \
-XX:+UseG1GC \
-XX:+ParallelRefProcEnabled \
-XX:MaxGCPauseMillis=200 \
-jar server.jar nogui
Windows (start.bat):
@echo off
java -Dfml.readTimeout=120 -Dfml.loginTimeout=120 -Xms4G -Xmx8G -jar server.jar nogui
pause
Client Configuration
Official Minecraft Launcher
Configuration Procedure
- Launch the Minecraft Launcher
- Go to the Installations tab
- Select the profile corresponding to your modpack
- Click on More options to expand the advanced settings
Adding Arguments
In the JVM Arguments field, add to the existing parameters:
Configuration type:
-Xms4G -Xmx8G -Dfml.readTimeout=120 -Dfml.loginTimeout=120
Save by clicking Save then launch the game with this profile.
Alternative Launchers
CurseForge
- Open the application's Settings
- Select the Minecraft section
- Locate the Additional Java Arguments field
- Insert:
-Dfml.readTimeout=120 -Dfml.loginTimeout=120
Prism Launcher / MultiMC
- Right-click on the relevant instance
- Choose Edit or Edit Instance
- Access the Settings and Java tab
- Enter the arguments in the appropriate field
ATLauncher
- Access the Settings
- Open the Java/Minecraft tab
- Add the arguments in Extra JVM Arguments
GDLauncher
- Click on the settings icon (gear)
- Select Java
- Fill in the Additional Arguments field
Diagnostic and Advanced Troubleshooting
Verification of Parameter Application
To confirm that your modifications are effective, examine the startup logs.
Server side:
# Search in the logs
grep -i "timeout" logs/latest.log
Positive indicators:
- Absence of "Timed out" messages during player connections
- Longer but successful connection times
Gradual Adjustment of Values
If 120 seconds are insufficient for your configuration, proceed in increments:
| Level | Value | Use case |
|---|---|---|
| Standard | 120s | Classic modpacks (50-100 mods) |
| Extended | 180s | Large modpacks (100-200 mods) |
| Maximum | 240s | Massive modpacks (200+ mods) |
| Extreme | 300s | Very slow configurations |
Example with extended delay:
-Dfml.readTimeout=180 -Dfml.loginTimeout=180
Beyond 300 seconds, the issue is more related to optimizing the modpack or hardware resources rather than just the waiting time.
Error Logs Analysis
Common messages and interpretations:
| Message | Meaning | Solution |
|---|---|---|
io.netty.handler.timeout.ReadTimeoutException | Read timeout exceeded | Increase readTimeout |
Login timed out | Authentication too slow | Increase loginTimeout |
Connection reset | Connection interrupted | Check network stability |
Internal Exception | Internal error | Consult complete stacktrace |
Additional Optimizations
Performance Mods
Increasing timeouts is sometimes only a temporary solution. To address the issue at its source, install optimization mods.
ModernFix
Optimizes memory management and accelerates resource loading.
- Compatibility: Forge, NeoForge, Fabric
- Impact: Significant reduction in startup time
- Link: https://www.curseforge.com/minecraft/mc-mods/modernfix
FerriteCore
Drastically reduces RAM consumption on large installations.
- Compatibility: Forge, NeoForge, Fabric
- Impact: Up to 50% saved RAM
- Link: https://www.curseforge.com/minecraft/mc-mods/ferritecore
LazyDFU
Defers DataFixerUpper initialization, speeding up launch.
- Compatibility: Forge, Fabric
- Impact: Faster startup
- Link: https://www.curseforge.com/minecraft/mc-mods/lazydfu
Network Stabilization
Mod Connectivity
Improves network connection management and reduces disconnections due to instability.
- Compatibility: Forge, NeoForge
- Function: Network protocol optimization
- Link: https://www.curseforge.com/minecraft/mc-mods/connectivity
Known incompatibility: Connectivity cannot coexist with TimeoutFixes. Choose one or the other based on your main issue.
Server Network Configuration
server.properties Parameters
# Increase if necessary
max-tick-time=120000
network-compression-threshold=256
spigot.yml Parameters (if applicable)
settings:
timeout-time: 120
restart-on-crash: true
FAQ
Installation on client side, server side, or both?
Timeout management mods (TimeOutOut, TimeoutFixes) should be deployed on both the client and server for optimal compatibility. Partial installation can lead to unpredictable behavior.
Does increasing timeouts degrade performance?
Absolutely not. These settings only define the maximum wait time before considering an operation as failed. They do not influence CPU load, memory consumption, or bandwidth.
How to distinguish a timeout from other types of errors?
Timeout errors are characterized by explicit messages: "Timed out", "Connection lost", "Read timed out". A sudden crash with a complete error trace (stacktrace) indicates a mod conflict or incompatibility. A message mentioning a missing mod signals an incomplete installation.
Do these solutions apply to vanilla Minecraft?
The -Dfml.readTimeout and -Dfml.loginTimeout arguments are exclusively recognized by Forge and NeoForge. In a vanilla installation, they will simply be ignored. Timeouts in vanilla are rare and usually result from network issues.
Which timeout value to choose?
Start with 120 seconds, a value suitable for most configurations. If disconnections persist, increase in 60-second increments. Beyond 300 seconds, focus on optimizing the modpack rather than extending timeouts.
The issue persists despite all these modifications?
Several avenues to explore:
- Check the logs to confirm parameter application
- Test your network connection (ping, stability)
- Temporarily reduce the modpack to isolate a problematic mod
- Increase the allocated resources (especially RAM)
- Update all your mods to their latest versions
Solutions Recap
Forge / NeoForge
| Method | Difficulty | Effectiveness |
|---|---|---|
| JVM Arguments | Easy | Excellent |
| Mod TimeoutFixes | Very easy | Very good |
| Mod Connectivity | Very easy | Good (network) |
Fabric
| Method | Difficulty | Effectiveness |
|---|---|---|
| Mod TimeOutOut | Very easy | Excellent |
Universal Optimizations
| Mod | Function | Impact |
|---|---|---|
| ModernFix | General optimization | High |
| FerriteCore | RAM Reduction | High |
| LazyDFU | Quick Boot | Moderate |
Useful Resources
Documentation
- Forge Wiki: https://docs.minecraftforge.net/
- Fabric Wiki: https://fabricmc.net/wiki/
- Paper Documentation: https://docs.papermc.io/
Diagnostic Tools
- Spark Profiler: https://spark.lucko.me/
- Timings: https://timings.aikar.co/
Communities
- Reddit r/feedthebeast: https://reddit.com/r/feedthebeast
- Forge Discord: https://discord.gg/forge
- Fabric Discord: https://discord.gg/fabricmc

